Textures in Haskell OpenGL

Hugh Rayner <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Hi, I'm using ghc OpenGL on a MacOS X box,
and everything is working fine,
except that I have no idea 
how to load textures,
and I can't find any examples anywhere on the internet
that load textures except ones using the old API.

Does anyone have an example I could look at?
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