Re: compiling OpenGL with GHc-6.2.1

"Andre W B Furtado" <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <004801c442a8$e0a70e40$0401a8c0@aw>
Perhaps I'm missing some specific configuration detail, indeed... But before
I proceed, I'd appreciate if you can answer to a single doubt: I've
successfully compiled the fptools suite without using the --enable-opengl
option. Is it ok to run configure again (now including this option) and then
running "make all" once more? Or will I have do download a fresh fptools
tree and do it all over again?

Thanks,
-- Andre

----- Original Message ----- 
From: "Sven Panne" <[email protected]>
To: "Andre W B Furtado" <[email protected]>
Cc: "hopengl" <[email protected]>
Sent: Tuesday, May 25, 2004 2:29 PM
Subject: Re: [HOpenGL] compiling OpenGL with GHc-6.2.1


> Andre W B Furtado wrote:
> > Hi, I got the following error when trying to compile HOpenGL: [...]
> > C:/haskell/cygwin/bin/ld: argument list too long [...]
>
> Did you follow the building instructions on:
>
>     http://haskell.org/ghc/docs/latest/html/building/winbuild.html
>
> exactly? Especially replacing the /bin/sh with a "real" bash and using
> "SplitObjs=NO" might help.
>
> Cheers,
>     S.
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