Re: compiling OpenGL with GHc-6.2.1
"Andre W B Furtado" <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <004801c442a8$e0a70e40$0401a8c0@aw> |
Perhaps I'm missing some specific configuration detail, indeed... But before I proceed, I'd appreciate if you can answer to a single doubt: I've successfully compiled the fptools suite without using the --enable-opengl option. Is it ok to run configure again (now including this option) and then running "make all" once more? Or will I have do download a fresh fptools tree and do it all over again? Thanks, -- Andre ----- Original Message ----- From: "Sven Panne" <[email protected]> To: "Andre W B Furtado" <[email protected]> Cc: "hopengl" <[email protected]> Sent: Tuesday, May 25, 2004 2:29 PM Subject: Re: [HOpenGL] compiling OpenGL with GHc-6.2.1 > Andre W B Furtado wrote: > > Hi, I got the following error when trying to compile HOpenGL: [...] > > C:/haskell/cygwin/bin/ld: argument list too long [...] > > Did you follow the building instructions on: > > http://haskell.org/ghc/docs/latest/html/building/winbuild.html > > exactly? Especially replacing the /bin/sh with a "real" bash and using > "SplitObjs=NO" might help. > > Cheers, > S.