Re: Textures in Haskell OpenGL

Hugh Rayner <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Not to worry, a friend and I managed to find a simple PPM loader
and hack that into my code, so it  loads (ppm) textures fine now.
Ideally I'll get other formats, but PPM is good enough for now.
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