wxHaskell and OpenGL?

Patrick Scheibe <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Hi there.
I'm looking for a GUI for a small programm.
It will contain some OGL graphics.

My question is: Is there a way to combine opengl with an existing GUI without 
loosing the functionality of GLUT? Or is it possible to open a GLUT-window in 
an other GUI?

I've had a closer look at wxhaskell which seems not so difficult to use. But I 
think theres no way to realise window in window idea because they have there 
own implementation of an opengl panel.

If this works in any way, on what GUI should I have a closer look.

Cheers
Patrick
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