Re: Hitdetection

Sven Panne <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Patrick Scheibe wrote:
> [...]
> Any good ideas? Or is there a good tutorial except of the gluSpec? My problem 
> is that I don't understand how it should work in all details.

The FAQs starting at

    http://www.opengl.org/resources/faq/technical/selection.htm#sele0020

might help to set up and debug your picking code, furthermore there is a rather
lengthy tutorial at

    http://www.lighthouse3d.com/opengl/picking/

Do the PickSquare and PickDepth examples in Haskell work for you? They do for me,
but one never knows which bugs might be hidden... :-)

Cheers,
    S.
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