Re: Hitdetection
Sven Panne <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Patrick Scheibe wrote:
> [...]
> Any good ideas? Or is there a good tutorial except of the gluSpec? My problem
> is that I don't understand how it should work in all details.
The FAQs starting at
http://www.opengl.org/resources/faq/technical/selection.htm#sele0020
might help to set up and debug your picking code, furthermore there is a rather
lengthy tutorial at
http://www.lighthouse3d.com/opengl/picking/
Do the PickSquare and PickDepth examples in Haskell work for you? They do for me,
but one never knows which bugs might be hidden... :-)
Cheers,
S.