Re: generating a 2d maze in HOpenGL/Postscript
Patrick Scheibe <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Hi, On Friday 01 April 2005 15:30, Claus Reinke wrote: > Not sure how useful this is, but I often wondered what everyone > else is doing with HOpenGL, and one can never have enough Someone is writing a little game named quad. Not finished, but playable. It needs a new ghc6.4 and wxhaskell. www.thepatrick.net.ms -> aktuelles (german site but english documentation of the source) Cheers Patrick