Re: generating a 2d maze in HOpenGL/Postscript

Patrick Scheibe <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Hi, 

On Friday 01 April 2005 15:30, Claus Reinke wrote:
> Not sure how useful this is, but I often wondered what everyone
> else is doing with HOpenGL, and one can never have enough

Someone is writing a little game named quad. Not finished, but playable. It 
needs a new ghc6.4 and wxhaskell.

www.thepatrick.net.ms -> aktuelles (german site but english documentation of 
the source)

Cheers
Patrick
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