Re: Re: OpenGL/GLUT examples crashing: known problem?
Arjen van Weelden <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Claus Reinke wrote: > I'm probably the wrong person to answer most of your questions, but > > >>Any ideas on where I might go next? I'd like to get to the bottom of >>this crashing problem. >> >>How can I narrow down where the problem lies? How can I determine why >>an equivalent C program works, but the Haskell program crashes? Is >>there a way to trace just exactly what the Haskell program is doing? > > > there are some opengl debuggers and tracers around - I'm googling for a > free windows one, mac users seem to have such support provided by apple, > other platforms have their own. I don't have any experience with these, but > if they only show the opengl calls, it may be possible to compare the c and > haskell runs, especially where the hopengl version tries to mimick the opengl > version closely instead of introducing higher-level abstractions. > > I'd be interested in recommendations, if anyone has experience with such > tools. > Even though I'm not experienced with it, GLinterceptor looks good and works on Windows. http://glintercept.nutty.org/ regards, Arjen