Re: (not?) using preservingMatrix
jamin1001 <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Sebastian Sylvan wrote: > > On 1/5/07, jamin1001 <[email protected]> wrote: >> >> Right, I buy that. But I don't see how the C line >> >> glGetFloatv (GL_MODELVIEW_MATRIX, your_matrix_result) ; >> >> can be done, since it writes a result into your_matrix_result, so I would >> need something like: >> >> preservingMatrix $ do >> loadIdentity >> -- do whatever you want with your your matrix >> rs <- get ((matrix $ Just $ Modelview 0)::StateVar(GLmatrix >> GLdouble)) > > This does indeed compile for me. GHC 6.6. > > -- > Sebastian Sylvan > +46(0)736-818655 > UIN: 44640862 > _______________________________________________ > HOpenGL mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/hopengl > > -- View this message in context: http://www.nabble.com/%28not-%29-using-preservingMatrix-tf2926697.html#a8184318 Sent from the Haskell - HOpenGL mailing list archive at Nabble.com.