Re: clear [ColorBuffer]
"Jamin A. Ohmoto-Frederick" <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Looks like you need to flush the graphics commands. try this: // displayCallback $= clear [ ColorBuffer ] displayCallback $= display display = do clear [ ColorBuffer ] flush Did that work? Jamin --- "h." <[email protected]> wrote: > Hello, > > The program: > > import Graphics.Rendering.OpenGL > import Graphics.UI.GLUT > > main = do > _ <- getArgsAndInitialize > createWindow "Hello World" > displayCallback $= clear [ ColorBuffer ] > mainLoop > > and the problem: > The ColorBuffer is not cleared, the window shows > what was there before it was > created. > Creating windows, drawing points,... works all well, > but "clear [ > ColorBuffer ]" seems not to work. > (I'm using the ghc 6.6 on Windows) > > Thanks in advance for your help. > > > _______________________________________________ > HOpenGL mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/hopengl > ____________________________________________________________________________________ Bored stiff? Loosen up... Download and play hundreds of games for free on Yahoo! Games. http://games.yahoo.com/games/front