Re: OpenGL with wxWidgets
Sven Panne <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
On Thursday 22 February 2007 19:48, Chris Perez wrote: > I am working with wxHaskell, Yes I agree It's GUI constructin is so nice to > work with, alot simpler and easier to debug than most other GUI packages I > have tried, I looked at the OpenGL examples in wxHaskell but I cannot seem > to get them to work with what I want to do. I get the same Kind of crashing > when I run them. I will try to look into it deeper and if I find anything I > will post it. I am not sure about the current status of wxHaskell, I think that the maintainer has changed recently, IIRC, so things may not be completely up-to-date again. As an alternative, you might try Gtk2Hs, which starting with version 0.9.11 finally officially supports an OpenGL widget, see: http://haskell.org/gtk2hs/. Cheers, S.