Re: Rendering TTF fonts in Haskell and OpenGL

Jeremy Shaw <[email protected]>
Newsgroups gmane.comp.lang.haskell.cafe,gmane.comp.lang.haskell.hopengl
Message-ID <87k5kpr6tm.wl%[email protected]>
At Fri, 22 Feb 2008 15:13:46 -0000,
Claus Reinke wrote:

> i got the impression that accessing freetype2 via ftgl
> might make things slightly easier, while also offering
> more options (geometry instead of texture fonts), or 
> did I misread?
> 
> http://ftgl.wiki.sourceforge.net/

It appears to be written in C++, which makes it hard to bind to from
Haskell. I did not see any C bindings for it (though, I probably did
not look too hard). So, given the choice of writing a C binding for it
so I could call it from Haskell, or just reimplementing it in Haskell,
I opted for the latter -- and got neither done :)

j.
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