Re: Fw: patch applied (ghc): Remove the OpenGL familyof libraries fromextralibs
Alberto Ruiz <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.cafe,gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Don Stewart wrote: > claus.reinke: >> But neither do I believe the rumour that OpenGL isn't much >> used, and forwarding the removal notice gives those users the >> opportunity to speak up now if they prefer no gaps in OpenGL >> presence, or forever to hold their peace, as they say. > > I for one have noticed this library *is* actively used. Many of the fun > new games that have appeared are using it, in particular. > > Such as: > > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/frag > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Monadius > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/roguestar-gl > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/rsagl > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Shu-thing > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/topkata > > The tutorial was also translated to the wiki last week, > > http://haskell.org/haskellwiki/Opengl > > It's a good, reliable package, in active use, widely ported. I'd just like to say that HOpenGL is essential for me. It is one of the reasons why I finally decided to use Haskell for all my work... Alberto