Re: [Haskell-cafe] Fw: patch applied (ghc): Remove the OpenGL familyof libraries fromextralibs
Andy Gill <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Conal, myself, and a few others are working on FieldTrip http://www.haskell.org/haskellwiki/FieldTrip A library that is built onto of OpenGL. Early days, but we certainly use OpenGL. Technically, the final version will be independent of OpenGL, but use OpenGL for rendering. But that a critical piece of the library offering! Andy On Jul 25, 2008, at 4:13 PM, Don Stewart wrote: > claus.reinke: >> But neither do I believe the rumour that OpenGL isn't much >> used, and forwarding the removal notice gives those users the >> opportunity to speak up now if they prefer no gaps in OpenGL >> presence, or forever to hold their peace, as they say. > > I for one have noticed this library *is* actively used. Many of the > fun > new games that have appeared are using it, in particular. > > Such as: > > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/frag > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/ > Monadius > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/ > roguestar-gl > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/rsagl > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Shu- > thing > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/topkata > > The tutorial was also translated to the wiki last week, > > http://haskell.org/haskellwiki/Opengl > > It's a good, reliable package, in active use, widely ported. > > -- Don > _______________________________________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/haskell-cafe