Re: [Haskell-cafe] Fw: patch applied (ghc): Remove the OpenGL familyof libraries fromextralibs

Andy Gill <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Conal, myself, and a few others are working on FieldTrip

	http://www.haskell.org/haskellwiki/FieldTrip

A library that is built onto of OpenGL. Early days, but we certainly  
use OpenGL. Technically, the final version will be independent of  
OpenGL, but use OpenGL for rendering. But that a critical piece of  
the library offering!

Andy

On Jul 25, 2008, at 4:13 PM, Don Stewart wrote:

> claus.reinke:
>> But neither do I believe the rumour that OpenGL isn't much
>> used, and forwarding the removal notice gives those users the
>> opportunity to speak up now if they prefer no gaps in OpenGL
>> presence, or forever to hold their peace, as they say.
>
> I for one have noticed this library *is* actively used. Many of the  
> fun
> new games that have appeared are using it, in particular.
>
> Such as:
>
>     http://hackage.haskell.org/cgi-bin/hackage-scripts/package/frag
>     http://hackage.haskell.org/cgi-bin/hackage-scripts/package/ 
> Monadius
>     http://hackage.haskell.org/cgi-bin/hackage-scripts/package/ 
> roguestar-gl
>     http://hackage.haskell.org/cgi-bin/hackage-scripts/package/rsagl
>     http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Shu- 
> thing
>     http://hackage.haskell.org/cgi-bin/hackage-scripts/package/topkata
>
> The tutorial was also translated to the wiki last week,
>
>     http://haskell.org/haskellwiki/Opengl
>
> It's a good, reliable package, in active use, widely ported.
>
> -- Don
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