GL.BufferObjects patch request (1-liner)
Neal Alexander <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
I think withMappedBuffer does not cover all the use cases of mapped PBO - please add mapBuffer, unmapBuffer to the list of module exports. They come in handy when trying to do concurrent/async texture streaming.