GL.BufferObjects patch request (1-liner)

Neal Alexander <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
I think withMappedBuffer does not cover all the use cases of mapped PBO 
- please add mapBuffer, unmapBuffer to the list of module exports.

They come in handy when trying to do concurrent/async texture streaming.
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