Re: Texture Rectangle support

Balazs Komuves <[email protected]> Thu, 7 May 2009 19:33:12 +0200
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Also if your card support the `GL_ARB_texture_non_power_of_two' extension,
you can simply create textures of any size with the usual interface. Though
`GL_ARB_texture_rectangle' is probably more widely supported, and may
have different performance characteristics, too.

Balazs

On Wed, May 6, 2009 at 8:26 PM, Jeff Heard <[email protected]>wrote:

> I see it in there, but i get a ToDo: error.  Is it entirely
> unsupported, or is there a workaround that doesn't involve making a
> nearest-power-of-two texture?
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