Re: Texture Rectangle support
Balazs Komuves <[email protected]> Thu, 7 May 2009 19:33:12 +0200
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Also if your card support the `GL_ARB_texture_non_power_of_two' extension, you can simply create textures of any size with the usual interface. Though `GL_ARB_texture_rectangle' is probably more widely supported, and may have different performance characteristics, too. Balazs On Wed, May 6, 2009 at 8:26 PM, Jeff Heard <[email protected]>wrote: > I see it in there, but i get a ToDo: error. Is it entirely > unsupported, or is there a workaround that doesn't involve making a > nearest-power-of-two texture? > _______________________________________________ > HOpenGL mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/hopengl > _______________________________________________ HOpenGL mailing list [email protected] http://www.haskell.org/mailman/listinfo/hopengl