Re: ghci + glut + osx broken?

Jeff Heard <[email protected]> Wed, 29 Jul 2009 13:02:40 -0400
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
What about SDL...  Has anyone tried using SDL for OpenGL on OSX? Was
thinking about it, but haven't gotten around to it yet.

On Sun, Jul 26, 2009 at 1:25 PM, David Duke<[email protected]> wrote:
> Conal Elliott wrote:
>>
>> When I run a glut progam in os x under ghci, I get strange behavior,
>> including a blank white title bar (no red/orange/green buttons and no
>> title). If I compile with ghc --make and run, i get a normal title bar.
>>
>> Asking on #haskell today [1], I hear that glut and ghci don't get along on
>> os x.
>>
>> What's known about this problem?  Is it fixable?  I get a lot of value out
>> of having a REPL, so I hope there's a solution.
>
> This sounds like the problem due to ghci not running as a Mac App.  If it
> is, the solution *used* to be to use the "EnableGUI" module and fix
> described on the SOE page http://www.haskell.org/soe/software1.htm; using
> this, I was able to run glut programs from ghci under OSX.
>
> However, I've just tried running a program that uses Glut from ghci, and
> even with the EnableGUI module, I now also get the behaviour that Conal
> describes.   I upgraded my version of HOpenGL and Glut around two months
> ago, so wonder if something has changed?
>
> David
>
> --
> Dr. David Duke                      E: [email protected]
> School of Computing                 W: www.comp.leeds.ac.uk/djd/
> University of Leeds                 T: +44 113 3436800
> Leeds, LS2 9JT, U.K.
>
> _______________________________________________
> HOpenGL mailing list
> [email protected]
> http://www.haskell.org/mailman/listinfo/hopengl
>