import Graphics.Rendering.OpenGL.GL.VertexArrays(vertexAttribPointer) fails

<[email protected]> Sun, 29 Aug 2010 09:12:50 -0500 (CDT)
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
The vertexAttribPointer function appears in the documentation for hopengl, but all the code I write that uses it fails to compile.  The compiler can't locate the vertexAttribPoniter symbol.

How can I compile code that uses vertexAttribPointer?


- Korei