Re: vertexAttribPointer problem

Ben Christy <[email protected]> Tue, 16 Nov 2010 11:30:53 -0500
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
Resolved this by using glAttribLocation from the Raw package.

On Mon, Nov 15, 2010 at 3:38 PM, Ben Christy <[email protected]> wrote:

> using vertexAttribPointer results in error "user error (unknown OpenGL
> extension entry glVertexAttribIPointer, check for OpenGL 3.1)"
>
> the exact code was:
>  vertexAttribPointer (AttribLocation 1) $= (KeepIntegral,
> (VertexArrayDescriptor 3 Float ((4) *10) (plusPtr nullPtr (0*4))))
>
> according to
> version ←  get (majorMinor glVersion)
> The version is 2.0
> The OpenGl Spec states that vertexAttribPointer was added in version 2.0 so
> I am not certain of the problem any thoughts?
>
>

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