Re: Load image for texture mapping
Balazs Komuves <[email protected]> Sat, 5 Mar 2011 14:28:08 +0100
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
Hi, There is stb-image (and bitmap): http://hackage.haskell.org/package/stb-image http://hackage.haskell.org/package/bitmap http://hackage.haskell.org/package/bitmap-opengl however, the bitmap versions on the Hackage are outdated (and bitmap-opengl is a bit buggy, but that shouldn't manifest when used only with stb-image). Quick search on Hackage also reveals the following projects: http://hackage.haskell.org/package/pngload http://hackage.haskell.org/package/jpeg http://hackage.haskell.org/package/Codec-Image-DevIL http://hackage.haskell.org/package/SDL-image but I don't know anything about them. Balazs 2011/3/5 er9999 <[email protected]> > Hello, > Does anyone know a way to read image in? I found a bmp loader, but it > is a little out of date(I got cannot find module IOExts error.) And it seems > this module is not the binding of Haskell or Hopengl. Can anyone give me > some help? Thanks! > > -- Yu > > > > _______________________________________________ > HOpenGL mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/hopengl > > _______________________________________________ HOpenGL mailing list [email protected] http://www.haskell.org/mailman/listinfo/hopengl