Haskell or C First?

Danny Charbonneau <[email protected]> Sat, 28 May 2011 23:57:58 -0500
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
I have an ambition to eventually create a large graphics application
dependent on OpenGL I don't have much experience with C or Haskell, though I
feel somewhat comfortable around C code. Should I devote some time to
learning C and going through the red book or the opengl bible, or is it
possible that I could learn Haskell and have no trouble creating and
manipulating objects with the bindings offered?

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