Re: Haskell or C First?
Danny Charbonneau <[email protected]> Sun, 29 May 2011 00:56:18 -0500
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
I want to make a CAD application. On Sun, May 29, 2011 at 12:55 AM, Danny Charbonneau < [email protected]> wrote: > I want to make a CAD application. > > > On Sun, May 29, 2011 at 12:37 AM, Isaac Dupree < > [email protected]> wrote: > >> The Haskell OpenGL binding is one of the best OpenGL bindings around... I >> find it slightly nicer to use than the native C bindings, and with no loss >> of power (it's a pretty direct mapping to OpenGL; just a few things like >> glBegin()/glEnd() are made more Haskell-idiomatic IIRC). >> >> What kind of application though? That probably makes more difference in >> this case than the OpenGL. >> >> -Isaac >> >> >> On 05/29/11 00:57, Danny Charbonneau wrote: >> >>> I have an ambition to eventually create a large graphics application >>> dependent on OpenGL I don't have much experience with C or Haskell, >>> though I >>> feel somewhat comfortable around C code. Should I devote some time to >>> learning C and going through the red book or the opengl bible, or is it >>> possible that I could learn Haskell and have no trouble creating and >>> manipulating objects with the bindings offered? >>> >>> >>> >>> >>> _______________________________________________ >>> HOpenGL mailing list >>> [email protected] >>> http://www.haskell.org/mailman/listinfo/hopengl >>> >> >> >> _______________________________________________ >> HOpenGL mailing list >> [email protected] >> http://www.haskell.org/mailman/listinfo/hopengl >> > > _______________________________________________ HOpenGL mailing list [email protected] http://www.haskell.org/mailman/listinfo/hopengl