GLSL interface
Daniel Bergey <[email protected]> Wed, 20 Feb 2013 12:26:31 -0500
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
What is the recommended way to create and use a Shader object? Graphics.Rendering.OpenGL.GL.Shaders.Shaders has a function createShader which looks good, but is not exported. Similar not-exported functions seem to exist for the Program type. If there's still work do be done on this part of the library, I can to test out some code and submit a pull request. Thanks, bergey