GLSL interface

Daniel Bergey <[email protected]> Wed, 20 Feb 2013 12:26:31 -0500
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
What is the recommended way to create and use a Shader object?
Graphics.Rendering.OpenGL.GL.Shaders.Shaders has a function createShader
which looks good, but is not exported.  Similar not-exported functions
seem to exist for the Program type.

If there's still work do be done on this part of the library, I can
to test out some code and submit a pull request.

Thanks,
bergey