Re: Shader API changes

Sven Panne <[email protected]> Fri, 16 Aug 2013 11:43:40 +0200
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <CANBN=muCYQe0Tx22suLtXON6=L4PMVvN8egaY8MACbVXuwzsFA@mail.gmail.com>
FYI: Because there were no objections, I've done the ObjectName split,
although in a slightly different way than described above:

   https://github.com/haskell-opengl/OpenGL/commit/034880d5cfaa68d919864734bd56eaea63d158c3