Re: Shader API changes
Sven Panne <[email protected]> Fri, 16 Aug 2013 11:43:40 +0200
| Newsgroups | gmane.comp.lang.haskell.hopengl |
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| Message-ID | <CANBN=muCYQe0Tx22suLtXON6=L4PMVvN8egaY8MACbVXuwzsFA@mail.gmail.com> |
FYI: Because there were no objections, I've done the ObjectName split, although in a slightly different way than described above: https://github.com/haskell-opengl/OpenGL/commit/034880d5cfaa68d919864734bd56eaea63d158c3