Regal and cross platform 3D

Jelle Hermsen <[email protected]> Tue, 3 Jun 2014 09:46:47 +0200
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
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Hiya everybody,
I=92m planning to build a cross platform 3D application in Haskell and =
I=92m thinking about using Regal (https://github.com/p3/regal ) as an =
abstraction layer so I can support OpenGL 2.x, 3.x, 4.x and ES 2.0 with =
the same code base. Has any of you have tried to use it with HopenGL / =
OpenGLRaw?

Cheers,
Jelle=

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<html><head><meta http-equiv=3D"Content-Type" content=3D"text/html =
charset=3Dwindows-1252"></head><body style=3D"word-wrap: break-word; =
-webkit-nbsp-mode: space; -webkit-line-break: =
after-white-space;"><div>Hiya everybody,</div><div>I=92m planning to =
build a cross platform 3D application in Haskell and I=92m thinking =
about using Regal (<a =
href=3D"https://github.com/p3/regal">https://github.com/p3/regal</a>&nbsp;=
)&nbsp;as an abstraction layer so I can support OpenGL 2.x, 3.x, 4.x and =
ES 2.0 with the same code base. Has any of you have tried to use it with =
HopenGL / =
OpenGLRaw?</div><div><br></div><div>Cheers,</div><div>Jelle</div></body></=
html>=

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