Trying to port nhc to a mobile platform
pierric <[email protected]> Sun, 27 May 2007 22:58:37 +0800
| Newsgroups | gmane.comp.lang.haskell.nhc.user |
|---|---|
| Message-ID | <[email protected]> |
--===============0091727157== Content-Type: multipart/alternative; boundary="----=_Part_77798_31358355.1180277917707" ------=_Part_77798_31358355.1180277917707 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline Hi. Everyone. Recently an idea came up to my mind that I want to port nhc to my nds(a handheld game console). There is a already a tiny linux system on it. So the problem now is to cross compile the nhc on my laptop. Comparing with other three haskell system, I think nhc is the most lightweight, and it can be built from bootstrap. But sadly I don't know where to begin. Can someone give any help? some detail steps or maybe some key points that I must know. thanks very much. ------=_Part_77798_31358355.1180277917707 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline Hi. Everyone. Recently an idea came up to my mind that I want to port nhc to my nds(<font size="-1">a handheld game console</font>). There is a already a tiny linux system on it. So the problem now is to cross compile the nhc on my laptop. Comparing with other three haskell system, I think nhc is the most lightweight, and it can be built from bootstrap. But sadly I don't know where to begin. Can someone give any help? some detail steps or maybe some key points that I must know. <br>thanks very much.<br><span class="blue"> </span> ------=_Part_77798_31358355.1180277917707-- --===============0091727157== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Nhc-users mailing list [email protected] http://www.haskell.org/mailman/listinfo/nhc-users --===============0091727157==--