Re: Anyone interested in helping on a Minecraft plugin project?
Paul Everitt <[email protected]>
| Newsgroups | gmane.comp.lang.jython.user |
|---|---|
| Message-ID | <[email protected]> |
To save everybody from a discussion about this on-list, I’ll reply to you in private. —Paul > On Oct 19, 2015, at 5:41 PM, Ben Lewis <[email protected]> wrote: > > Hello Paul > > Recently I have also been investigating ways of creating minecraft plugins in python. I have came up with a prototype of building plugins on top of the Sponge API. > > I have put the code on github here https://github.com/skinny121/PySponge <https://github.com/skinny121/PySponge> > > The major hurdles for creating a binding is that the different plugin apis all like to use annotations and they often use annotations statically to discovers plugins. > > The solution I came up with was to simply generate the main plugin java class via a setup script and link to the plugin python files from there. > > Ben Lewis > > On Tue, Oct 20, 2015 at 12:14 AM, Paul Everitt <[email protected] <mailto:[email protected]>> wrote: > >> On Oct 15, 2015, at 11:48 AM, Stefan Eletzhofer <[email protected] <mailto:[email protected]>> wrote: >> >> Hi Paul, >> >> Am [DATE] schrieb "Paul Everitt" <[ADDRESS]>: >> >> >> >>> As has been discussed here a few times, Minecraft is a great place for getting kids interested in programming. Python, via Jython, is a great match for that, as the #1 teaching language. >> >> Yeah, it is! Two children *love* Minecraft. I guess they'd *love* to teach MC some new tricks if >> it would be approachable. > > It certainly has the potential to be quite approachable. Seppe’s original blog post has a screencast showing how you can let people type in Python code, from a browser: > > http://blog.macuyiko.com/post/2015/rebuilding-our-jython-console-plugin-for-minecraft.html <http://blog.macuyiko.com/post/2015/rebuilding-our-jython-console-plugin-for-minecraft.html> > > We have other material in a different place (GitHub organization with some repos) but I don’t want to promote that name until it’s clear the project will continue. > >> >>> Seppe vanden Broucke got a Jython-based Minecraft plugin that lets you run Python code that talks to the Minecraft server API, including a websocket-based Web UI for typing in code that is sent over and executed. It’s fascinating stuff. I’m pitching in to work on that frontend and some other project stuff. >> >> Do you have a link somewhere? >> >>> >>> But we need some help on the Java/Jython side if it is going to go anywhere. Even 5 hours of help from someone that knows Java, Gradle/Maven, and Jython would go a long way. I don’t know those things, and am unlikely to learn it well enough in the time I have available. >> >> Well -- I don't know about java (cough) but we do have experience in Jython -- our company's software >> bases on a Jython backend to a PLM System (Jython 2.7, Flask based) ... >> >> The problem is I have not the faintest idea how MC works. Any concrete issues / suggestions? > > Minecraft servers support server-side extension via plugin systems. There are 3 main plugin projects at the moment: > > - Canary (dead) > - Spigot (successor to Canary’s API) > - Sponge (more ambitious) > > Seppe’s code has support for Canary and Spigot. For the most part, it works, but there are some things that could be done. > > What’s more needed, though, is basic Java/Jython stuff. We don’t have an automated way to build it (e.g Gradle or Maven) which also means we can’t really hook it up to a CI server. (For that matter, we don’t have any tests.) > > At the point where we want to attract any outsiders, we need to pay attention to some form of distribution. Our build is currently very large and you have to do a few semi-error-prone manual steps to install. > > Finally, you have to run a web server manually to serve up the static files for the web UI. Would be nice to have the Jython process do that, just to eliminate some steps needed. > > Beyond that, the sky is the limit. A system where plugin people could create, collaborate, and share little snippets is certainly feasible. And once we get to the point where we can reach out to the Python community, we’ll have plenty of help. But we’re stuck at the moment on Java janitorial work. [wink] > > —Paul > > > ------------------------------------------------------------------------------ > > _______________________________________________ > Jython-users mailing list > [email protected] <mailto:[email protected]> > https://lists.sourceforge.net/lists/listinfo/jython-users <https://lists.sourceforge.net/lists/listinfo/jython-users> > > ------------------------------------------------------------------------------ _______________________________________________ Jython-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jython-users