Re: Garbage collector crashes if luabind objects are created in a lua coroutine
Linker <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
I also encountered this problem when I try to bind boost::asio to lua using coroutine.:( On Wed, Feb 25, 2009 at 20:53, Thomas Schöps <[email protected]>wrote: > The problem is still not solved. There is a minimal example which shows it > here: > http://www.gamedev.net/community/forums/topic.asp?topic_id=525030 > > Using this, you should be able to reproduce it easily. > > Thomas > > > ------------------------------------------------------------------------------ > Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, > CA > -OSBC tackles the biggest issue in open source: Open Sourcing the > Enterprise > -Strategies to boost innovation and cut costs with open source > participation > -Receive a $600 discount off the registration fee with the source code: > SFAD > http://p.sf.net/sfu/XcvMzF8H > _______________________________________________ > luabind-user mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/luabind-user > -- Regards, Linker Lin [email protected] ------------------------------------------------------------------------------ Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H _______________________________________________ luabind-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/luabind-user