Re: Garbage collector crashes if luabind objects are created in a lua coroutine
Daniel Wallin <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
Thomas Schöps wrote: > The problem is still not solved. There is a minimal example which shows it here: > http://www.gamedev.net/community/forums/topic.asp?topic_id=525030 > > Using this, you should be able to reproduce it easily. FYI, I'm not ignoring this. I just haven't had time to investigate it yet. -- Daniel Wallin BoostPro Computing http://www.boostpro.com ------------------------------------------------------------------------------ Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H