Re: CMake
Pau Garcia i Quiles <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Mar 10, 2009 at 1:26 PM, Daniel Wallin <[email protected]> wrote: > Pau Garcia i Quiles wrote: >> Hello, >> >> I was fed up with bjam and wrote a CMake build system for luabind. It >> works on Windows and Linux, and I expect it would work on other >> platforms too. >> >> In case you don't know CMake ( http://www.cmake.org ) it makes easy to >> build software on different platforms. No need for msys, cygwin, etc. >> It creates makefiles, Visual C++ projects and solutions, XCode >> projects, etc for you from a single, easy to write, text file called >> CMakeLists.txt. Boost can be compiled with CMake since 1.36, btw. >> >> Are you interested? > > Sure. There was some effort in doing this in the past. See the archives, > starting from this message: > > http://article.gmane.org/gmane.comp.lang.lua.luabind/1652 > > Note that my quote that started the thread: "Fixing the build system..." > doesn't really apply any more, because I have since addressed the issues > I had with the system. > > That said, I have nothing against having multiple build systems, > provided someone maintains them. What do you mean by: "In particular, how it handles testing; I'd like to have the equivalent of BBv2's `compile` and `compile-fail` tests." (I don't know what BBv2 is, or what 'compile' and 'compile-fail' do) -- Pau Garcia i Quiles http://www.elpauer.org (Due to my workload, I may need 10 days to answer) ------------------------------------------------------------------------------