Re: error/exception hadling in luabind

"Domino" <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <000001c9a1a6$cc8dfbf0$65a9f3d0$@fm>
Thanks, I thought that luabind takes the error message from the lua stack. 

-----Original Message-----
From: Daniel Wallin [mailto:[email protected]] 
Sent: Tuesday, March 10, 2009 11:36 AM
To: [email protected]
Subject: Re: [luabind] error/exception hadling in luabind

Domino wrote:
> Hello,
> 
> My question is how to handle errors that tells something more than "lua
> runtime error". In my code I need multiple scripts for the single lua
state
> that shouldn't know about each other so I'm using lua code to load the
> scripts (the code comes from this list by the way). Below is the example
of
> the code that I have problem with:

When you catch "luabind::error", the Lua error message will be at the
top of the stack. So you can do lua_tostring(L, -1) to get the error
message.

HTH,
-- 
Daniel Wallin
BoostPro Computing
http://www.boostpro.com

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