Re: invalid key to 'next'
Agi Shi <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
I see. However, the only iteration I'm doing in Lua is this:
local function buttons(table)
local pos = vec2(0, 0)
for key, val in pairs(table) do
for key2, val2 in pairs(val) do
--log(type(val2))
val2.position = vec2(pos.x, pos.y)
pos.x = pos.x + val2.size.x
end
end
return table
end
I'm not modifying the table itself, only the values of the table. And
I've now realized that naming the table 'table' is a bad idea, so I've
changed it (but the same issue occurs).
On Sat, May 23, 2009 at 9:46 PM, James Porter <[email protected]> wrote:
> Agi Shi wrote:
>> This is my lua code: http://lua.pastebin.com/f7b33bcca
>>
>> It's in a function called createGUI(). I've omitted the function itself
>> and a few unneeded lines. I call this function from C++ as such
>
> Well, that's probably where the error is occurring. "invalid key to
> 'next'" usually occurs if you are iterating over your table and you
> modify it during iteration.
>
> - Jim
>
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is a gathering of tech-side developers & brand creativity professionals. Meet
the minds behind Google Creative Lab, Visual Complexity, Processing, &
iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian
Group, R/GA, & Big Spaceship. http://www.creativitycat.com