Re: Register Class Twice error
Stephan Jauernick <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
Hi,
Sadly i dont have the tools to generate a call graph.
But when the function is called twice wouldnt it then complain on the
Game Class too?(i checked it it dies always at the Entity register call.)
Another thing if i remove the EntityPointer from this line
luabind::class_<Entity, EntityPointer>("Entity") it works.
And how to debug the caller? when i run it in gdb i dont get a backtrace.
Heres the complete file in the github repo:
http://github.com/mgottschlag/backlot/blob/ce32caef71b095b0dfe0fca013887e89645822d6/src/Script.cpp
Stephan Jauernick
Tom McCubbin schrieb:
> Stephan,
>
> It would seem clear that you are inadvertently calling
> Script::addServerFunctions() twice. If you have the tools to generate
> a call graph you can find it quickly. Alternatively, run it in a
> debugger and do a back trace to see the offending caller.
>
> If you can't find it, you'll need to pastebin or otherwise post some
> more of the code...hope that gets you started.
>
> -tom
>
> On Sun, Jun 21, 2009 at 6:28 AM, Stephan Jauernick <[email protected]
> <mailto:[email protected]>> wrote:
>
> Hello,
> I am getting this error when i am trying to register the class
> Entity(code:http://abc123.pastebin.com/d4766493a):
> http://abc123.pastebin.com/d5dab447f i am using windows xp and i
> compile
> on mingw
>
> do you have any idea how to debug that?
> Sincerly,
> Stephan Jauernick
>
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