Re: No matching overload found

James Porter <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <[email protected]>
Phlox Icon wrote:
> gEntList:FindEntityByName( NULL, szName, NULL, NULL, NULL, NULL )

Pointers don't exist in Lua (at least not the way you're doing it), and 
this wouldn't work in C++ either (try defining "int null = 0;" and 
passing that to your method - it'll fail). It would work if you bound 
NULL to be a CBaseEntity* via Luabind.

> This is really confusing because the first parameter in the message's 
> function is CGlobalEntityList&. This was not what I defined with LuaBind 
> earlier and no such function exists to match this definition. Is my 
> binding code wrong somewhere? Thanks in advance.

You may want to look into C++ calling conventions, since at the 
implementation level, most compilers will pass an object as the first 
parameter to its class's methods.

- Jim


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with 
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.