Binding modules loaded by "require"?
Kristoffer Danielsson <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
If I load a module inside my luabind-controlled lua-script: require "path/mylib" ...then I want to bind my C++ functions to "mylib.lua". How do I do that? As it is now, the library does not know of my C++ classes/functions, which basically makes modularization worthless. Thanks! _________________________________________________________________ Lagra alla dina foton på Skydrive. Det är enkelt och säkert! http://www.skydrive.live.com ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ luabind-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/luabind-user