Re: Unknown reference when trying to access the wrapper DLL
Kristoffer Danielsson <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
Perhaps hello_world.dll is not present or maybe corrupt? Date: Fri, 1 Jan 2010 21:03:33 -0800 From: [email protected] To: [email protected] Subject: [luabind] Unknown reference when trying to access the wrapper DLL Hello, I've been having some troubles with Luabind on MinGW, trying to make a test to see if it would work or not. Everything compiles okay... Well, that is... it compiles, at least. Though when I try to use it in Lua 5.1, the following occurs (this happens with provided examples as well) > package.loadlib("hello_world.dll", "init") -- for the record, "init")() results in a "nil value" error > greet() stdin: attempt to call global 'greet' (a nil value) ... etc This is the hello world example provided with Luabind 0.9 RC1. greet() is defined to be in Lua's global namespace, so, I don't know what the heck Lua's interpreter wants. An inputted script produces the same result. Please help. Thank you. _________________________________________________________________ Hitta kärleken i vinter! http://dejting.se.msn.com/channel/index.aspx?trackingid=1002952 ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ luabind-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/luabind-user