Uncertain about luabind
Tomas Cokis <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
Hey guys, I'm really new to luabind (just got it compiling) and looking through the documentation I'm a bit uncertain of how to do something. Namely, how can I declare variables (in current, c++ scope) to luabind? My goal here is to, in a constructor of an object load a lua file to initialise its variables. I'm aware of how to declare classes and functions, however it doesn't seem like I can register an actual object or variables instance - the only solution I can think of it giving every variable its own get/set function, and add an additional layer - however isn't this what lua bind is supposed to do? Bind c++ to lua? -- View this message in context: http://old.nabble.com/Uncertain-about-luabind-tp27160576p27160576.html Sent from the Lua C++ Bind mailing list archive at Nabble.com. ------------------------------------------------------------------------------ Throughout its 18-year history, RSA Conference consistently attracts the world's best and brightest in the field, creating opportunities for Conference attendees to learn about information security's most important issues through interactions with peers, luminaries and emerging and established companies. http://p.sf.net/sfu/rsaconf-dev2dev