Re: Wrong userdata pointer returned since update to luabind 0.9

Stefan Reusch <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <[email protected]>
Ok, i have found the problem. It doesnt work good with derived
classes. If i cast the object by class which is derived from, then are
wrong member offsets are used in my case.

2010/2/24 Stefan Reusch <[email protected]>:
> When i try to call this function from c++
>
> if(pLuaWnd->onclick && luabind::type(pLuaWnd->onclick) == LUA_TFUNCTION) {
>        luabind::call_function<void>(pLuaWnd->onclick);
> }
>
> then i get an access error here
>
> inline void handle::push(lua_State* interpreter) const
> {
>    lua_rawgeti(interpreter, LUA_REGISTRYINDEX, m_index);
> }
>
> The error comes, if object initialised from lua or not. This object
> has some randomized values and is not initialised correct by luabind.
> Any ideas or something which i cant see?
>
> 2010/2/24 Daniel Wallin <[email protected]>:
>> On Wed, Feb 24, 2010 at 07:53:01PM +0100, Stefan Reusch wrote:
>>> One little question ...
>>>
>>> It is possible to do something like this without wrap_base
>>>
>>> C++
>>> struct A {
>>> luabind::object onclick;
>>> }
>>>
>>> .def_readwrite("OnClick", &A::onclick)
>>>
>>> LUA
>>> a = A()
>>> a.onclick = function print("hello") end
>>
>> It should be. Doesn't that work?
>>
>> --
>> Daniel Wallin
>> BoostPro Computing
>> http://www.boostpro.com
>>
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>

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