Re: Linking errors when lua compiled as C++

Daniel Wallin <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <[email protected]>
On Fri, Feb 26, 2010 at 02:58:56PM +0300, Roman Senuta wrote:
> > No not right now. I suppose we could have a define for it,
> LUABIND_CPLUSPLUS_LUA or something, and wrap the extern "C" lines in
> an
> > ifdef. Want do contribute a patch?
> 
> Yep, that's exactly what I've done. Here is the patch:

Excellent, thank you. Applied in:

  http://github.com/luabind/luabind/commit/8ec02ed

-- 
Daniel Wallin
BoostPro Computing
http://www.boostpro.com

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