Re: patch for direct access to STL containers from lua
Christophe Juniet <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
Hi Thomas, First of all, thank you for your excellent work! This is exactly what I was trying to achieve, except for a few things: - I need read/write access, mostly to vector, list and map. - I need to remove an element, by assigning nil to it for instance. - I must use multiple Lua states, most likely through different threads. I've tried to modify your patch to address these points and I would be very thankful if you could have a look at it. Maybe you have already worked on these issues, in which case I would be very interested to follow your progress and help you in any way. Best Regards, Christophe ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ luabind-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/luabind-user
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