How to access following data using Luabind
Nicolas Goles <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
Hello,
I'm quite new to Luabind, I'm trying to access the following data
polygons = {
-- 3 "different" Trapezoidal polygons, 4 vertex (x,y) each.
vertex = {
{{1,0}, {1,10}, {21,30}, {25,35}},
{{1,0}, {1,10}, {21,30}, {25,35}},
{{1,0}, {1,10}, {21,30}, {25,35}},
},
-- 3 Colors ( R , G , B) one for each polygon
color = {
{1,0,0},
{0,1,0},
{0,0,1},
}
}
it represents 3 "different" trapezoidal polygons, each one with a color.
In my Application, I have a C++ class "Trapezoid" that has a constructor that receives 8 floats (x1,y2 , x2, y2.... ) and a color.
Trapezoid::Trapezoid(x1, y1, x2, y2, x3, y3, x4, y4, Color3f color);
What would be the correct way to access this Lua script using luabind? I have been struggling all day.
Sorry if this is noobish, but haven't found any clear solutions for this ( most of the examples focus on executing functions, and more complex stuff )
What would you guys suggest ?
Thanks!
_Nicolas
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