Re: Returning derived classes to C++ from Lua
Daniel Wallin <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
On Mon, May 24, 2010 at 07:57:54PM -0700, Jason McKesson wrote: > What I want to do is expose a base class to Lua, then have one or more > Lua scripts derive a class from it that they will return back to C++. > The C++ code can access these derived instances through the base class > members, and the C++ code will destroy these instances when the time comes. Hi Jason, Sorry for the late response. Have you been able to resolve this? -- Daniel Wallin BoostPro Computing http://www.boostpro.com ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first