Re: Binding wstring

Kristoffer Danielsson <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <[email protected]>
Very nice! Will try it soon. Thanks a lot! :)
 
> From: [email protected]
> To: [email protected]
> Date: Thu, 24 Feb 2011 14:55:13 +0100
> Subject: Re: [luabind] Binding wstring
> 
> > Does luabind support binding of wstring?
> 
> You can do it by overloading luabind::default_converter for that. Mine solution below. Non-listed 'Widen' and 'Narrow' functions, are here to handle wide-string conversion to 8-bit lua strings.
> 
> namespace luabind
> {
> template <>
> struct default_converter< std::wstring >
> : native_converter_base< std::wstring >
> {
> static int compute_score( lua_State * s, int index )
> {
> return lua_type( s, index ) == LUA_TSTRING ? 0 : -1;
> }
> 
> std::wstring from( lua_State * s, int index )
> {
> return StrUtils::Widen( lua_tostring( s, index ) );
> }
> 
> void to( lua_State * s, const std::wstring & str )
> {
> lua_pushstring( s, StrUtils::Narrow( str ).c_str( ) );
> }
> };
> /**/
> 
> template <>
> struct default_converter< const std::wstring >
> : default_converter< std::wstring >
> { };
> 
> template <>
> struct default_converter< const std::wstring & >
> : default_converter< std::wstring >
> { };
> }
> 
> 
> Łukasz Wołowiec
> Architekt aplikacji | Dział rozwoju oprogramowania
> tel: +48 426891126,
> e-mail: [email protected]
> 
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