Re: Pushing C++ objects onto stack

Iliya Trendafilov <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <[email protected]>
http://www.rasterbar.com/products/luabind/docs.html#object

Construct a luabind::object with the `template<class T> object(lua_State*, T
const& value)` constructor, then call the object's push() method.


On Wed, May 18, 2011 at 4:14 AM, Josh Klint <[email protected]> wrote:

> I need to push a C++ object into the Lua stack and have it recognized the
> same as other objects in LuaBind, and I don't think lightuserdata is the
> same. I can't seem to find search results for this. Any answers on this? It
> should be a simple thing.
>
>
>
>
>
> Best Regards,
>
>
>
> Josh Klint
>
> CEO
>
> Leadwerks Software
>
> www.leadwerks.com
>
>
>
>
> ------------------------------------------------------------------------------
> What Every C/C++ and Fortran developer Should Know!
> Read this article and learn how Intel has extended the reach of its
> next-generation tools to help Windows* and Linux* C/C++ and Fortran
> developers boost performance applications - including clusters.
> http://p.sf.net/sfu/intel-dev2devmay
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------------------------------------------------------------------------------
What Every C/C++ and Fortran developer Should Know!
Read this article and learn how Intel has extended the reach of its 
next-generation tools to help Windows* and Linux* C/C++ and Fortran 
developers boost performance applications - including clusters. 
http://p.sf.net/sfu/intel-dev2devmay

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