Example
"Josh Klint" <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <000201cc1783$df839940$9e8acbc0$@com> |
Here's another example. The printed output, with one child in the entity
kids, is:
No Name
Joe
No Name
"name" is not a C++ class member.
It seems a new luabind::object is created each time a C++ object is returned
from a function?
for child in self.kids do
if child.name==nil then
Print("No Name")
child.name="Joe"
Print(child.name)
else
Print(child.name)
end
end
for child in self.kids do
if child.name==nil then
print("No Name")
else
Print(child.name)
end
end
I would expect the output to be:
No Name
Joe
Joe
Best Regards,
Josh Klint
CEO
Leadwerks Software
www.leadwerks.com
------------------------------------------------------------------------------
What Every C/C++ and Fortran developer Should Know!
Read this article and learn how Intel has extended the reach of its
next-generation tools to help Windows* and Linux* C/C++ and Fortran
developers boost performance applications - including clusters.
http://p.sf.net/sfu/intel-dev2devmay
_______________________________________________
luabind-user mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/luabind-user