References to native types
Michael Steinberg <[email protected]> Sun, 29 Sep 2013 14:22:29 +0200
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
Hi there, I was playing around with the rvalue reference stuff whereby I broke a test case, which happened to declare a function to lua with the signature "int(int&)". Now you could make that work by registering "int" as a class and when passing in a value by reference, it would wrap that one up to a userdata object. However when you do that, you basically disable the ability to call functions on the lua side that accept numbers. My question is, should registering functions taking references to native types even be allowed? I think I will have to somewhate differ in all calls between native&user defined types. Because for example when you call into lua with a rvalue ref to a user defined type, it could move it to the internal pointer holder (and on the other end it could move it out, if there was a flag indicating rvalue reference), however for native types they must be treated as per-value under all circumstances (probably the passing is broken in current head because of that, call_function took a const& of all parameters and the default_converter was somehow "optimized" to catch const int& (but not int&!) and treat it by value. This stuff is pretty fragile and I intend to replace it by something that is reasonably understandable). Michael ------------------------------------------------------------------------------ October Webinars: Code for Performance Free Intel webinars can help you accelerate application performance. Explore tips for MPI, OpenMP, advanced profiling, and more. Get the most from the latest Intel processors and coprocessors. See abstracts and register > http://pubads.g.doubleclick.net/gampad/clk?id=60133471&iu=/4140/ostg.clktrk