Re: Lua DSL in C++

mohammadbagher bidram <[email protected]> Tue, 9 Jun 2026 01:43:25 -0700 (PDT)
Newsgroups gmane.comp.lang.lua.general
Message-ID <[email protected]>
Hello again, i don't know why my message was incomplete 😅. I am making a 
Lua like DSL in C++, unlike standard Lua it does not use a Virtual Machine 
Loop or Traditional Stack.
I am aiming to get near as possible to Lua's behavior with minimal overhead 
and reach near native speed.

My issue is that because there is no Stack, Virtual Machine and Lua C API, 
Libraries such as LOVE2D or others that are bound with Lua using Lua C API 
wont work in the DSL.
I didn't find any solution for it.

I have 2 questions:

   1. How can i support Libraries that use Lua C API in my DSL?
   2. Is a debug library implementable in the DSL and how?

 
You can review my project at here : https://github.com/MB-Bidram/TinyLC
On Monday, June 8, 2026 at 11:09:47 PM UTC+3:30 Sainan wrote:

> ???
>
> -- Sainan
>

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