Re: Lua DSL in C++
mohammadbagher bidram <[email protected]> Tue, 9 Jun 2026 01:43:25 -0700 (PDT)
| Newsgroups | gmane.comp.lang.lua.general |
|---|---|
| Message-ID | <[email protected]> |
Hello again, i don't know why my message was incomplete 😅. I am making a Lua like DSL in C++, unlike standard Lua it does not use a Virtual Machine Loop or Traditional Stack. I am aiming to get near as possible to Lua's behavior with minimal overhead and reach near native speed. My issue is that because there is no Stack, Virtual Machine and Lua C API, Libraries such as LOVE2D or others that are bound with Lua using Lua C API wont work in the DSL. I didn't find any solution for it. I have 2 questions: 1. How can i support Libraries that use Lua C API in my DSL? 2. Is a debug library implementable in the DSL and how? You can review my project at here : https://github.com/MB-Bidram/TinyLC On Monday, June 8, 2026 at 11:09:47 PM UTC+3:30 Sainan wrote: > ??? > > -- Sainan > -- You received this message because you are subscribed to the Google Groups "lua-l" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/lua-l/57e53c24-03a0-400f-9102-22222145d545n%40googlegroups.com.