Re: [m-users.] Announce: A list of Mercury resources, first
M McDonough <[email protected]>
| Newsgroups | gmane.comp.lang.mercury.general |
|---|---|
| Message-ID | <CAJpH_7+D2T=rwEJFQneSt4RJi-QVfAiZB+P+Ot3bn1_gps4gcg@mail.gmail.com> |
On Thu, 24 Nov 2022 20:38:22 +0100 Volker Wysk <[email protected]> wrote: > Hi > > I've put together the first version of a list of Mercury resources: > > https://volker-wysk.de/mercury/resources.html > > Any comments, and links to more resources, are very welcome. Some libraries and demos I would share (with the exception of fjogg, if I'm listed by name please credit these as AlaskanEmily, Transnat Games): Demonstration of constraint solving/graph optimization using `multi` determinism code, useful as a basis for pathfinding in particular: https://osdn.net/users/alaskanemily/pf/Resistors/wiki/FrontPage Full code demonstration of opening and playing an ogg/opus file in Mercury: https://github.com/AlaskanEmily/audio_player OGG decoder library with no foreign code (used in the audio player demo): https://github.com/FlyingJester/fjogg A simple Java class that lets you use Mercury lists as sequences in Clojure: https://github.com/AlaskanEmily/Merjure TransUnit unit testing and mocking library, I've used this heavily in my game engine and other libraries and projects: https://osdn.net/projects/transunit/ mmath 2D/3D/Matrix math and algebra library: https://osdn.net/users/alaskanemily/pf/mmath/wiki/FrontPage Saffron Graphics Framework (2D and 3D renderer for OpenGL on Windows and Unix), including a TGA image reader that has no foreign dependencies, bindings for Win32 (Cygwin and MSVC) and GLX/X11, and input handling. Still pre-release, but has been used in a few of my tech demos: https://osdn.net/users/alaskanemily/pf/Saffron/wiki/FrontPage _______________________________________________ users mailing list [email protected] https://lists.mercurylang.org/listinfo/users