Re: getting the origin of a window
"Jacques Le Normand" <[email protected]>
| Newsgroups | gmane.comp.lang.ocaml.lib.gtk |
|---|---|
| Message-ID | <[email protected]> |
I need to get to get the coordinates of a position in a textview. Consider this function: let get_coordinates_at_offset buffer view i = let iter = buffer#get_iter (`OFFSET i) in let rectangle = view#get_iter_location iter in let x_origin,y_origin = Gdk.Window.get_position w#misc#window in (rectangle.x+x_origin,rectangle.y+y_origin) which takes a textbuffer and a textview and an offset and returns the (x,y) coordinate of the offset. Is this correct? Or do I need gtk_window_get_position(window,&x,&y) ? On Wed, Mar 26, 2008 at 1:15 AM, Jacques Garrigue < [email protected]> wrote: > From: "Jacques Le Normand" <[email protected]> > > > is there a way to get the position of a window in lablgtk? > > in gtk you would use > > > > gtk_window_get_position(window,&x,&y) > > > > in haskell you would do > > > > do > > dw <- widgetGetDrawWindow window > > drawWindowGetOrigin dw > > Lablgtk is close to Haskell: > > Gdk.Window.get_position w#misc#window > > Note however that this is not the same thing as > gtk_window_get_position, which takes decorations and gravity into > account. (Look at the gtk documentation.) > This last function is not interfaced currently. > If you really need it, please tell us. > > Jacques > _______________________________________________ Lablgtk mailing list [email protected] http://yquem.inria.fr/cgi-bin/mailman/listinfo/lablgtk