Re: Lablgtk2 and gtk-osx
Pascal Cuoq <[email protected]> Thu, 24 Sep 2009 16:35:21 +0200
| Newsgroups | gmane.comp.lang.ocaml.lib.gtk |
|---|---|
| Message-ID | <[email protected]> |
> Well, this is nice to know, but unfortunately the character display is > too buggy to make lablgtk2 usable with gtk-quartz on 10.6. (See > attached images.) I gather that this has something to do with pango, > and we have to wait until they update their code. Interesting image. I have never had this particular flavor of character misdisplay, and I am not transitioning to 10.6 until everyone else has ironed out the bugs. Some ideas, for what they are worth: * I worked around display problems in Frama-C by installing the DejaVu Sans fonts and making sure the application was using them. Before I did that, the non-ascii characters were displayed wrong, so there was at least a little bit of similarity with your problem. * Binary compatibility in Snow Leopard for Leopard-compiled applications is probably better than source-level compatibility (Leopard-compiled Frama-C binaries work on Snow Leopard). So if your intention is to make binaries that work on Snow Leopard, a shortcut would be to compile them on Leopard. In order not to irritate users (including yourself) who already use MacPorts for other packages, I would recommend that you compile the MacPorts software from sources and configure it to install in another directory, such as /opt/32bit/ If you are willing to do that, the instructions are on the wiki http://wiki.inkscape.org/wiki/index.php/CompilingMacOsX at the section: "Installing a second Macports tree (recommended approach)" Your mileage may, as they say, vary. Pascal