avoiding double bounce on any callback
Philippe Strauss <[email protected]> Sat, 02 Oct 2010 20:45:25 +0200
| Newsgroups | gmane.comp.lang.ocaml.lib.gtk |
|---|---|
| Message-ID | <[email protected]> |
Hello LablGTK users, in the app that I'm developping since a while now, I always get an entry in the callback of a radio buttton twice: - the wanted behaviour: when the radio button change, I enter my callback - but also an unwanted one, at least in my app: when re-chanching the radio button, I enter my callback with the old state, like leaving this state, and then re-entering my callback with the new state. exemple: some Printf debug of my app, acted upon by a two radio button, labeled left and right (the two channel of stereo, it's an audio app), defaulting to the left channel, numbered 0: clicking on the right channel radio button: (Dbg) entering draw_impulse (Dbg) on_channel: setting to 0 (Dbg) entering draw_impulse (Dbg) on_channel: setting to 1 ... callback action ended. now clicking on the left radio button: (Dbg) entering draw_impulse (Dbg) on_channel: setting to 1 (Dbg) entering draw_impulse (Dbg) on_channel: setting to 0 ... Done. etc. (Dbg) entering draw_impulse (Dbg) on_channel: setting to 0 (Dbg) entering draw_impulse (Dbg) on_channel: setting to 1 (Dbg) entering draw_impulse How, on the LablGTK level, avoid this ? (I can circumvent it myself but find this double bounce thing rather weird in the first place). Regards. -- Ph. Strauss